lock-step curriculum; take only the classes you need
The Creative Center offers a two-year Associate of Occupational Studies (AOS) degree program in Graphic Design.
Our goal is to equip students with the creative and technical skills necessary to excel in the ever-changing, computer-intense fields of graphic design and advertising. After completing the two-year program, students will graduate with a working knowledge of tools, equipment, and computer graphics, as well as a professional looking portfolio and résumé, which will prepare them to enter the work force with confidence.
Everything you’ll learn at the Creative Center can be summed up in three subjects: Design, Illustration, and Computer Graphics.
Of course, you’ll learn much more than the definition of these words. The first year will heavily emphasize drawing and illustration skills. You will also discover how to recognize good and bad design, how to think creatively, and how to develop the best possible solutions to design problems. In addition, you’ll learn all about artists of the past and what effect history has had on the design of today, plus how to effectively write about and talk about your work – without botching the little things, like grammar!
The first year also introduces you to your soon-to-be new best friend: the computer. First-year students receive their own laptop computer at the beginning of the second semester. By the end of the year, you’ll have an overview of how a computer works in addition to learning the professional graphics software programs.
The second year continues your trek in the creative study of design and illustration. Computer programs you need to know are studied in depth with plenty of lab time to complete all your creative assignments. You’ll be introduced to multimedia, web, video, print design, business courses, and of course – your nemesis, mentor, pride, and joy – your portfolio.
Much of second year is devoted to developing and perfecting your business communication skills as well as your portfolio and résumé, which will be presented to gads of potential, picky employers. By the time you’re through rehearsing your interview, all your friends and family members will finally realize exactly how you’re planning on making a living.
Twenty months and over 2,000 clock hours later (not to mention all the insomnia, sweat, and frustration), graduates earn an Associate of Occupational Studies degree in Graphic Design and walk out the door ready to begin illustrious careers.
With all this knowledge to absorb in only twenty months, it’s nice to know that all faculty members have extensive experience in the graphic design field and work diligently to help students reach their full potential. The award-winning design studio next door helps manage the curriculum in order to keep projects current and challenging.
In addition to the full-time staff, visiting professional artists instruct students by offering creative solutions to student projects. Students begin to see how professional artists work and are encouraged to think outside of the box. During class, an instructor is consistently available to help critique student assignments.
Guest speakers – outside creative professionals in the field – are often invited to share knowledge in their area of expertise, whether it is advertising, print design, business communication, web design, photography, video, multimedia or copywriting.
All these know-it-alls provide you with a professional perspective for real-world, creative challenges.
Add the fact that Creative Center students get to concentrate on a single class for an entire day, and you’ll get more attention for a better learning experience. More attention equals better critiques and better critiques mean better pieces to place in that all-important portfolio!
The Creative Center is accredited by the Accrediting Commission of
Career Schools and Colleges (ACCSC)
2101 Wilson Boulevard, Suite 302
Arlington, Virginia 22201
The Creative Center is authorized to operate as a four-year college offering a Bachelor of Fine Arts degree by the Nebraska Coordinating Commission for Postsecondary Education (CCPE) under section 85-2411.
140 N. 8th Street, Suite 300
PO Box 95005
Lincoln, NE 68509-5005
Graduates from the Associate of Occupational Studies program will be trained for entry-level graphic design and advertising positions in a wide range of occupations within the graphic design and advertising industries. Below, you will find a listing of possible occupations, along with their Standard Occupational Classification (SOC) code and a link to the occupation description on O*NET (onetonline.org).
- Create designs, concepts, and sample layouts based on knowledge of layout principles and esthetic design concepts.
- Determine size and arrangement of illustrative material and copy, and select style and size of type.
- Confer with clients to discuss and determine layout design.
- Develop graphics and layouts for product illustrations, company logos, and Internet websites.
- Review final layouts and suggest improvements as needed.
- Prepare illustrations or rough sketches of material, discussing them with clients or supervisors and making necessary changes.
- Use computer software to generate new images.
- Key information into computer equipment to create layouts for client or supervisor.
- Maintain archive of images, photos, or previous work products.
- Prepare notes and instructions for workers who assemble and prepare final layouts for printing.
- Check preliminary and final proofs for errors and make necessary corrections.
- Operate desktop publishing software and equipment to design, lay out, and produce camera-ready copy.
- Position text and art elements from a variety of databases in a visually appealing way to design print or web pages, using knowledge of type styles and size and layout patterns.
- Convert various types of files for printing or for the Internet, using computer software.
- Transmit, deliver or mail publication master to printer for production into film and plates.
- Study layout or other design instructions to determine work to be done and sequence of operations.
- Enter digitized data into electronic prepress system computer memory, using scanner, camera, keyboard, or mouse.
- View monitors for visual representation of work in progress and for instructions and feedback throughout process, making modifications as necessary.
- Import text and art elements such as electronic clip-art or electronic files from photographs that have been scanned or produced with a digital camera, using computer software.
- Collaborate with graphic artists, editors and writers to produce master copies according to design specifications.
Multi-Media Artists and Animators
- Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.
- Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
- Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.
- Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
- Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design and progress tracking.
- Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.
- Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters and slide shows.
- Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.
- Implement and maintain configuration control systems.
- Assemble, typeset, scan and produce digital camera-ready art or film negatives and printer's proofs.
Film and Video Editors
- Organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers.
- Review assembled films or edited videotapes on screens or monitors to determine if corrections are necessary.
- Trim film segments to specified lengths, and reassemble segments in sequences that present stories with maximum effect.
- Determine the specific audio and visual effects and music necessary to complete films.
- Set up and operate computer editing systems, electronic titling systems, video switching equipment, and digital video effects units to produce a final product.
- Select and combine the most effective shots of each scene to form a logical and smoothly running story.
- Edit films and videotapes to insert music, dialogue, and sound effects, to arrange films into sequences, and to correct errors, using editing equipment.
- Cut shot sequences to different angles at specific points in scenes, making each individual cut as fluid and seamless as possible.
- Mark frames where a particular shot or piece of sound is to begin or end.
- Verify key numbers and time codes on materials.
- Take pictures of individuals, families, and small groups, either in studio or on location.
- Adjust apertures, shutter speeds, and camera focus based on a combination of factors such as lighting, field depth, subject motion, film type, and film speed.
- Use traditional or digital cameras, along with a variety of equipment such as tripods, filters, and flash attachments.
- Create artificial light, using flashes and reflectors.
- Determine desired images and picture composition, selecting and adjusting subjects, equipment, and lighting to achieve desired effects.
- Scan photographs into computers for editing, storage, and electronic transmission.
- Test equipment prior to use to ensure that it is in good working order.
- Review sets of photographs to select the best work.
- Estimate or measure light levels, distances, and numbers of exposures needed, using measuring devices and formulas.
- Manipulate and enhance scanned or digital images to create desired effects, using computers and specialized software.
Fine Artists: Painters, Sculptors, and Illustrators
- Use materials such as pens and ink, watercolors, charcoal, oil, or computer software to create artwork.
- Integrate and develop visual elements, such as line, space, mass, color, and perspective, in order to produce desired effects such as the illustration of ideas, emotions, or moods.
- Confer with clients, editors, writers, art directors, and other interested parties regarding the nature and content of artwork to be produced.
- Submit preliminary or finished artwork or project plans to clients for approval, incorporating changes as necessary.
- Maintain portfolios of artistic work to demonstrate styles, interests, and abilities.
- Create finished art work as decoration, or to elucidate or substitute for spoken or written messages.
- Cut, bend, laminate, arrange, and fasten individual or mixed raw and manufactured materials and products to form works of art.
- Monitor events, trends, and other circumstances, research specific subject areas, attend art exhibitions, and read art publications in order to develop ideas and keep current on art world activities.
- Study different techniques to learn how to apply them to artistic endeavors.
- Render drawings, illustrations, and sketches of buildings, manufactured products, or models, working from sketches, blueprints, memory, models, or reference materials.
Prepress Technicians and Workers
- Enter, store, and retrieve information on computer-aided equipment.
- Enter, position, and alter text size, using computers, to make up and arrange pages so that printed materials can be produced.
- Maintain, adjust, and clean equipment, and perform minor repairs.
- Operate and maintain laser plate-making equipment that converts electronic data to plates without the use of film.
- Examine photographic images for obvious imperfections prior to plate making.
- Operate presses to print proofs of plates, monitoring printing quality to ensure that it is adequate.
- Monitor contact between cover glass and masks inside vacuum frames, in order to prevent flaws resulting from overexposure or light reflection.
- Transfer images from master plates to unexposed plates, and immerse plates in developing solutions to develop images.
- Examine unexposed photographic plates to detect flaws or foreign particles prior to printing.
- Lower vacuum frames onto plate-film assemblies, activate vacuums to establish contact between film and plates, and set timers to activate ultraviolet lights that expose plates.
Artists and Other Related Workers, All Other
- "All Other" titles represent occupations with a wide range of characteristics which do not fit into one of the detailed O*NET-SOC occupations.
When researching college costs, make sure to compare apples to apples.
Here are some of the reasons students choose the Creative Center (CC):
- CC was created by artists for artists; students take only the courses they need to be successful.
- The Bachelor of Fine Art in Graphic Design is an accelerated degree. CC students can complete a BFA in just three years compared to 56% completion in 6 years at public colleges.*
- CC students can complete an AOS in just two years compared to 27% completion in 3 years at public colleges.**
- CC students take almost twice as many credit hours per semester than the full-time equivalent in traditional colleges.
- Students train everyday, Monday through Friday, from 8:30 a.m. – 3:30 p.m. with a teacher in the classroom the whole time. *http://collegecompletion.chronicle.com/state/#state=ne§or=public_four **http://collegecompletion.chronicle.com/state/#state=ne§or=public_two
For information about Gainful Employment, click here.